I design and build secure, reliable, production‑grade systems that stand up to real‑world demands. With more than two decades of hands‑on experience across the Microsoft stack, I focus on creating software that is maintainable, observable, and resilient under pressure. My work spans endpoint security, automation, distributed systems, and high‑stakes production troubleshooting — always with a commitment to clarity, correctness, and long‑term stability.
I’ve contributed fixes, improvements, and unit tests to ASP.NET Core across multiple release cycles, including work that began in the .NET 9 era. Collaborating closely with Captain Safia and the ASP.NET Core team, I helped identify and resolve framework issues, strengthen test coverage, and improve reliability for developers worldwide.
During .NET Conf 2025, my contributions were featured in the official community appreciation segment — a moment that highlighted the impact of the engineers who help make .NET stronger for millions of developers.
Designed and implemented a ransomware-prevention engine using monitored canary files and process lineage termination — recommended for patent protection due to industry-unique capabilities.
Refactored Windows service using Microsoft Extensibility Framework (MEF), enabling modular updates and self-upgrading functionality.
Built a custom Windows Filtering Platform (WFP) firewall to isolate compromised hosts without relying on Windows Firewall or GPO settings.
Developed an AWS + Go pipeline to generate tenant-specific installers with automated configuration injection.
Created a Stress Test Tool that sends customizable load to API endpoints and displays printable results as charts and plots, enabling performance benchmarking and regression detection.
Created multiple WPF security simulators (PowerShell attack simulator, Microsoft 365 attack simulator) used in customer demos and sales engineering.
Built a GPO onboarding automation tool enabling one-click deployment of agents across customer environments.
Partnered with Microsoft and Steam to publish games for Xbox One and Windows.
Lead developer and 3D artist for Raid on Scorpion Island, a AAA-quality indie title.
Built custom game engine components, asset pipelines, and deployment workflows.
Led a full-stack Agile team delivering SaaS analytics products.
Built REST APIs, SQL Server backend logic, and modern SPAs using Angular and React.
Implemented CI/CD pipeline, code quality standards, and TDD practices.
Built a CMS enabling HR to update the public website without developer support.
Created internal applications including ticketing, reporting, and property sales systems.
Developed public-facing and internal systems including GIS, foster care, and event management.
Webmaster for the Air Force Installations Division (A7).
Built enterprise applications used across the Air Force (ESOHCAMP, ESORTS, ESYMPO).